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 Duration 21 hours

Course Outline

Introduction to SimLab Composer Ultimate

  • Exploration of the interface and workspace.
  • Initiating projects and navigating the environment.
  • Core principles of 3D scene structure.

Modeling and Scene Assembly

  • Generation and importation of 3D models.
  • Management of geometry and object hierarchies.
  • Construction of complex scenes.

Texturing and Materials

  • Application and modification of materials.
  • Utilization of textures and surface attributes.
  • Foundations of lighting and visual fidelity.

SimLab Composer VR Export

  • Preparation of models for VR deployment.
  • Performance optimization for real-time rendering.
  • Exporting VR projects from SimLab.

Introduction to Meta Quest 3

  • Unboxing and initial configuration.
  • Account setup and preference adjustments.
  • Essential navigation, interaction, and core functions.

SimLab Composer and Meta Quest 3 Integration

  • Development of a VR deployment workflow.
  • Transfer of SimLab VR projects to Meta Quest 3.
  • Validation and refinement of immersive experiences.

Applied VR Practice

  • Practical session using SimLab projects on Meta Quest 3.
  • Scenarios for interactive collaboration and presentation.
  • Resolution of common technical issues.

Summary and Next Steps

Requirements

  • A foundational understanding of 3D design principles.
  • Practical experience with standard computer graphics tools.
  • Prior knowledge of VR concepts is beneficial but not mandatory.

Target Audience

  • 3D designers.
  • Professionals in training and visualization.
  • IT personnel involved in VR project support.

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