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Duration 21 hours
Course Outline
Introduction to SimLab Composer Ultimate
- Exploration of the interface and workspace.
- Initiating projects and navigating the environment.
- Core principles of 3D scene structure.
Modeling and Scene Assembly
- Generation and importation of 3D models.
- Management of geometry and object hierarchies.
- Construction of complex scenes.
Texturing and Materials
- Application and modification of materials.
- Utilization of textures and surface attributes.
- Foundations of lighting and visual fidelity.
SimLab Composer VR Export
- Preparation of models for VR deployment.
- Performance optimization for real-time rendering.
- Exporting VR projects from SimLab.
Introduction to Meta Quest 3
- Unboxing and initial configuration.
- Account setup and preference adjustments.
- Essential navigation, interaction, and core functions.
SimLab Composer and Meta Quest 3 Integration
- Development of a VR deployment workflow.
- Transfer of SimLab VR projects to Meta Quest 3.
- Validation and refinement of immersive experiences.
Applied VR Practice
- Practical session using SimLab projects on Meta Quest 3.
- Scenarios for interactive collaboration and presentation.
- Resolution of common technical issues.
Summary and Next Steps
Requirements
- A foundational understanding of 3D design principles.
- Practical experience with standard computer graphics tools.
- Prior knowledge of VR concepts is beneficial but not mandatory.
Target Audience
- 3D designers.
- Professionals in training and visualization.
- IT personnel involved in VR project support.