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Course Outline
Advanced tables
- Using tables for queues and stacks
- Representing graphs with tables
- Implementing matrices as tables
- Linked lists implemented via tables
- String buffers
Metatables demonstrated through examples
- Proxies
- Readonly patterns
- Memoization techniques
- Dynamic programming using memoization
- The Fibonacci sequence example
Environments
- The relationship between global variables and environments
- Free variables
- The _ENV and _G tables
Further insights into modules
- Various approaches to creating modules
- Modules that alter behavior
- Module initialization and argument handling
- Utilizing environments to create safe modules
Advanced iterators and co-routines
- Producer, consumer, and filter patterns
- Wrapping co-routines to generate iterators
- Stateless iterators for linked lists
Contributing to the ecosystem
- Uploading packages to MoonRocks
The functional paradigm in Lua
- The map function
- The reduce/fold function
Object-oriented Programming
- Diverse approaches to OOP
- Diverse approaches to inheritance
- Practical examples
A walkthrough of the Lua Standard Libraries
Requirements
Fundamental knowledge of the Lua programming language
14 Hours